Яндекс.Метрика

Scarface - The World Is Yours

Scarface - The World Is Yours

Scarface - The World Is Yours
English | Size: 1.99 GB
Category: Tutorial

The game is not a direct adaptation of the 1983 film directed by Brian De Palma, but is instead an unofficial pseudo-sequel which changes the end of the film so that Tony Montana (originally played by Al Pacino) survives, and sets about exacting revenge on those who ousted him from power by re-establishing his drug empire in Miami. The game features Al Pacino's likeness in the character of Montana, but Pacino does not voice the character, as he and the game's producers felt his voice had changed too much since 1983. Instead, Montana is voiced by André Sogliuzzo, who was personally selected by Pacino himself. Actors from the original film who did voice work for the game include Steven Bauer, Robert Loggia and Al Israel.
0

Freedom in the Arab World : Concepts and Ideologies in Arabic Thought in the Nineteenth Century

Freedom in the Arab World : Concepts and Ideologies in Arabic Thought in the Nineteenth Century

Freedom in the Arab World :
Concepts and Ideologies in Arabic Thought in the Nineteenth Century
by Wael Abu-'Uksa
English | 2016 | ISBN: 110716124X | 248 Pages | True PDF | 2.74 MB

Wael Abu-'Uksa examines the development of the concept of freedom (hurriyya) in nineteenth-century Arab political thought, its ideological offshoots, their modes, and their substance as they developed the dynamics of the Arabic language.
0

Design Patterns in the Real World, an Analysis-Based Approach [repost]

Design Patterns in the Real World, an Analysis-Based Approach [repost]

Design Patterns in the Real World, an Analysis-Based Approach
HDRips | MP4/AVC, ~495 kb/s | 1280x720 | Duration: 07:10:12 | English: AAC, 125 kb/s (2 ch) | 1.87 GB
Genre: Design

Alan Holub takes coders deep into the reality of Gang-of-Four design patterns, those reusable guides to common object-oriented design problems. He deconstructs two significant software programs (Mel Conway's "Game of Life" and a SQL interpreter) to demonstrate how design patterns work and interact in complex ways, share classes with other patterns, and have pros and cons. Each of the three primary design pattern categories, creational, structural, and behavioral are discussed and illustrated.
0